$GCM — GAMING CAPITAL MARKETS ON SOLANA PLAY — SUPERHUB + PSG1 CONSOLE FRAG — SKILL-BASED FPS, SETTLED IN SOL KINS — ISOMETRIC P2E MMO SHIP THE GAME · LAUNCH THE TOKEN · OWN THE UPSIDE HOLD $GCM · PLAY THE ARCADE · PROVABLY FAIR

$GCM · The house token of Gaming Capital Markets

Play is an
asset class now.

Games on Solana ship with a token from day one. $GCM is ours — it runs the arcade, gates the perks, and settles the bets. Built on Solana.

~150msBlock finality
$1T+Gaming TAM by 2034
<$0.01Per transaction
$GCM
01

What is a Gaming Capital Market?

Solana made it trivial to issue and trade any asset on-chain. Games are the next asset to get listed.

// FLYWHEEL

The app-coin loop

A game launches with its token on a bonding curve. Token climbs, more players arrive, token climbs again. The community becomes the cap table — and the marketing department.

// SETTLEMENT

SOL is the scoreboard

Sub-second finality and sub-cent fees make real-time, in-game value transfer viable. Every kill, trade, and quest payout settles on-chain instead of in a closed publisher ledger.

// HONEST RISK

Early and brutal

Crypto-gaming market cap fell from a ~$35B peak to roughly $4.5B. These are micro-cap, high-variance assets. The thesis is a bet on rotation back in — not a guarantee it has happened.

02

$GCM — the house token

One token runs the whole arcade: access, perks, and the chips on the table.

$GCM

Gaming Capital Markets, tokenized.

The flywheel we point at the whole sector, pointed at ourselves. $GCM is the native asset of the platform — hold it to play, win it at the table, and watch a cut of every game route back into it.

// ACCESSHold $GCM to enter the arcade and unlock holder-only lobbies.
// CHIPS$GCM is the betting currency — every roll is denominated in it.
// PERKSSeasonal holder rewards: leaderboards, cosmetics, rake-back.
// BURNA slice of every settled game is burned, tightening supply over time.
Buy $GCM Contract: revealed at launch
03

On the board

The sector $GCM lives in — live tickets across Solana gaming. Prices are volatile and micro-cap; verify everything on-chain.

$PLAYSuperHUB
Play Solana

A Web3 gaming ecosystem merging hardware, software and IP into one hub — fronted by the PSG1 handheld console with a built-in wallet.

  • PSG1 console + Unity SDK for on-chain titles
  • $PLAY powers rewards, governance & dev incentives
  • Partners: Jupiter, BONK, Pudgy Penguins, MoonPay
Live price · view ↗
$FRAGFPS
Frags · frags.fun

A skill-based browser FPS tournament. Each spawn costs SOL; every kill takes the victim's SOL. Loads in under 20MB and runs in a tab.

  • Skill-based, not chance — “no roll-of-the-dice”
  • Hold $FRAG to unlock seasonal Frag Pass perks
  • Free demo 24/7; paid lobbies from 0.005 SOL/spawn
Live price · view ↗
$KINSP2E MMO
Kintara · kintara.gg

A free isometric MMO on Solana. Gather, craft, fish and fight across a shared world; two currencies — in-game Gold and on-chain $KINS.

  • PvP wagers, rare fishing drops, marketplace burns
  • Connect Phantom + hold $KINS to enter
  • Live since May 2026, actively shipping updates
Loading live price…
04

The Arcade — Provably Fair Dice

Connect Phantom, set your odds, and roll. The chips are $GCM (demo credits here), and every result is verifiable with cryptography you can check yourself.

Wallet: not connected Balance: 10.000 GCM DEMO
50.00
Roll to play
0roll under 50.00100
Win chance50.00%
Multiplier1.98×
Payout0.198 GCM
Demo $GCM credits — no real funds at stake.

Provably fair

The result is HMAC-SHA256(serverSeed, clientSeed:nonce) mapped to 0–100. You see the hashed server seed before rolling, so the outcome can't be changed after you bet. Reveal the seed any time to verify.

Server seed (hashed — shown before roll)
Client seed (editable)
Nonce0
Server seed (revealed)roll, then reveal to verify
This demo is player-vs-house on play credits. True player-vs-player wagering needs an on-chain escrow program holding both stakes + a matchmaking server to pair players and settle. The fairness logic above is the same model real crypto-dice uses.